TwinStick Fps (Student Project)
A downloadable game for Windows
TwinStickFPS was the first attempt at building a FPS controller from scratch that could meld between two different camera perspectives for a week long game jam. This worked well but many issues arose with the translation between the two perspectives’ control orientation that were not fixed in the final draft build seen here. I used this project to further my skills with Unity 3D in a particular area, FPS controls, though the implementation of a simple concept with refinement where possible. In hindsight of this project I developed a method of learning and expanding of knowledge I found valuable to progression as a programmer that today I utilize wherever possible to improve.
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